Guardian Heroines Final
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1 Guardian Heroines Final on Wed Jun 27, 2012 9:46 pm

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Guardian Heroines Final

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Overview
Have you ever played Guardian Heroes on the Sega Saturn? If you have,
you will know what this game is like even without playing it. For those
of you who havn't, this is what it is. There is a Story mode, and a
Battle / practice mode. Story is the better of the two, because some of
the levels are just amazing.

You can pick a variety of different characters, mainly girls, hence the
name Guardian HEROINES. You fight multiple enemies at one time, and can
switch between layers on the level. There are lots of different moves to
pull off, and the level design and enemies are really cute. The action
is also very smooth and fast.

Screenshots


Controls

  • Up Arrow = Jump (Press again for a double jump)
  • Down Arrow = Crouch
  • Left Arrow = Move Left
  • Right Arrow = Move Right
  • Z = Light Attack / Yes ( For Menus)
  • X = Heavy Attack
  • C = Magical Attack
  • A = Block
  • S = Jump Up / Down between layers in the stage

Developer: Rapid Fire
Language: Japanese
Size: 410 MB

Note: This game is the sequel to Guardian Heroines. It features more characters, new levels, new enemies, and much more.
Note2: You need to run the game in "Japanese mode" to be able to play the story mode.

DL here: mediafire.com ?31xdnvgftc1bh






hoặc



mediafire.com ?sharekey=e411c8e622c4666b91b20cc0d07ba4d216602e1333b1d9ee


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Có những dòng lệ nhỏ, khiến đá hoá thành tim.

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2 Re: Guardian Heroines Final on Wed Jun 27, 2012 9:47 pm

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Guardian Heroines
Here's a doujin game release a while back I figure you mongrels might want to toy with:

megaupload.com AW4W07M8

The game seems to be some twisted fighting game spin on a Tales-of Rebirth style of 2D system.


Most notably has crossover of F/SN and Kanon characters. Strangely.

For
gameplay, gere's what I found out so far. After setting your controls
(Controls start at Quick Melee and go down to Strong Melee, Magic,
Block, line change, and pause buttons (maybe a couple others)) you can
do some of the following:

The game essentially has two melee buttons, each of which you can 2, 22, 236, and 623 to do different attacks.
Lets
call them, 2A, 22A, 236A, 623A, 2B, 22B, 236B, and 623B. There's also a
C for magical attacks. D is to guard. There's no 214's because
hitting four reverses your direction. There's a single Button, let's
say E, for changing fields. Then there's a start button.
It seems
like there's some sort of stun/grapple attack for 6(A+B) as well. If
you have a full mana bar, you can special with 236C.
Double jumps are
possible with Ayu and you can jump and link to attacks. I collected
all this data with Ayu, so other characters may differ, but probably not
by much since we're just considering input.

You can also use the
ticks in the SP bar for special versions of your normals by doing a
precise 236236A or 236236B (A little tight of a buffer)

Saber Combo: 5A 5B 5C j.AB j.AB 623b is 12.1k

Don't
know if there's a save option or not, seems like it just auto-saves at
the end of a character route which takes about 30 minutes, if that.
Multiplayer capable (for a whole lot of players too), but didn't see any
netplay at a glance.


_________________
Có nỗi buồn triền miên, làm trái tim hoá đá
Có những dòng lệ nhỏ, khiến đá hoá thành tim.

-------------------------------------------------------------------------------------------------------
Program Skills:  ASP.Net MVC 3/4; C#; VB.Net/ VB 6.0; Java Applet/Swing; JS/JavaScript; Bootstrap/ AngularJS; HTML/CSS; Turbo C/ Turbo C++; Pascal...
Xem mẫu Phần mêm quản lý ở đây     -           Xem mẫu Bán hàng trực tuyến ở đây
Nguyễn Ích Hoàn
new_life02081989@yahoo.com
nguyenichhoan1989@gmail.com
Xem lý lịch thành viên http://khoanglang89.forumvi.com

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